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Posts tagged ‘complete’

24
Apr

Odd Ball – Ludum Dare 38 Success

Check out our Ludum Dare 38 entry ‘Odd Ball’ for the ‘A Small World’ theme competition from this past weekend.

Odd Ball is a simple puzzle game with the goal to complete the 16 levels as fast as possible.  Tweet your best time with a screenshot to us @MikewareXGR!

Entry Page: https://ldjam.com/events/ludum-dare/38/odd-ball
Play Directly Here: http://www.mikeware.com/oddball/

Optimized for play on a desktop browser.

1
Sep

Cogs in a Machine Now Available!

Cogs in a MachineWe’re pleased to announce that Cogs in a Machine is now available for purchase through The Game Crafter!

Thanks again to all our Kickstarter backers for making this possible and showing their support.

Be sure to check out our next game experiment ‘Spiredice’ this weekend at PAX West as part of the Indie Megabooth Tabletop Showcase.  We’re in the ACT Theater on Friday & Saturday and the Megabooth on Sunday & Monday.

21
Aug

The Game is Afoot!

Afoot GameplayToday, we released our latest game ‘Afoot: Sins of the Flesh’ on the Game Crafter.

Afoot is a two to four player mystery memory game that can be played in 20-30 minutes. It adds strategic components to the traditional game of Memory as well as the deductive reasoning and logic of solving a murder mystery from Clue (without having to run around a mansion). The pace of play is quick and keeps everyone engaged as paying attention at all times is important while you try to solve the mystery and earn points.

We’re excited to release this one and hope you’ll track us down at PAX to give it a try!

30
Apr

Battle Box: Online!

The original intent for Battle Box was to be a cloud based game you could play against other people (at random). That dream is now a reality.

You can play Battle Box Online here!

I have a bit of clean-up for mobile browser fitting and hooking up the two versions so you can switch between them on the title screen, but other than that, it’s done! Enjoy!

Note: Due to restrictions on the Parse framework, Battle Box online won’t work in IE, try playing in FireFox, Chrome, or Safari. Thanks!

28
Apr

Mikeware Enters ‘Battle Box’ into Ludum Dare #26

For those of you who may not know, Ludum Dare is a 48 Hour game making competition. A game must be made from start-to-finish in the 48 hour period. Entries are then played and voted on by the other participants in the three weeks following.

Originally, I wasn’t going to enter, but had a brainstorm for a simple game yesterday morning. That turned into the ‘Battle Box’.

You can see my Ludum Dare posts and entry here.

You can play Battle Box here.

There’s still some more work on it to come, but the two-player hot-seat version was ready to go, so seemed like a good announcement.

Update 4/30: Online version is now live.

21
Apr

‘Pellet-Man’ in GridWorld Materials

As mentioned previously, we recreated a classic arcade game in the Advanced Placement Computer Science case study GridWorld.

GridWorld involves programming ‘Actors’ within a grid system. This was a natural fit for ‘Pellet-Man’ and is a good exercise for students to work on something exciting and challenging while reinforcing their new knowledge of inheritance and practice using the system found on their AP exam.

Read moreRead more

26
Mar

[Release] Gamius Type IV (v2) ships on OUYA

Mikeware is happy to announce that “Gamius Type IV” will launch exclusively on the OUYA as it ships this coming weekend. The ONLYOUYA game will be available, in full, for free during the launch period.

Gamius Type IV (v2)

Gamius Type IV is a unique, retro styled, truly one button/one switch shmup (no analog sticks here). It is primarily meant as a multiplayer game and includes both co-op and asymmetric play. Players must navigate their ship using only the single button to avoid terrain and enemies as they try accumulate the highest score. Those of you familiar with Mikeware previously, may remember the Gamius Type IV prototype (available in our old project section). The game has been significantly revamped with bug fixes and added features for the OUYA.

If you’re unfamiliar with the term or genre of ‘Shmup’, then checkout Gamasutra’s or Racketboy’s great articles on their history and evolution.

Gamius Type IV was developed in C# using XNA and ported to OUYA using the Xamarin tools and MonoGame. Want to thank ‘slygamer’ from the MonoGame team for his quick replies and assistance in using the framework on Android.

7
Mar

‘Pellet-Man’ in GridWorld

pelletmangridworldscreenshot
GridWorld is the Advanced Placement Computer Science case study acting as a project culminating the knowledge students learn over the course of a school year before taking the AP exam.

In this year’s class, we’re providing a ‘Pellet-Man’ framework to aid student’s learning about inheritance in computer science. If you are an educator and this is of interest to you in your class, please contact us for more information.

8
Nov

Road Construction!

Another game emerges.  Appropriately for a continually under construction site, there’s a game about construction.  This was an entry for the Game Crafter’s Vehicle contest.  I’m happy to announce that it’s finally the first board game published by Mikeware with high quality printing thanks to The Game Crafter.

I’ll have to write a post about the state of development later and what’s happening with Time Master.  However, Road Construction is a great fun random game about racing your fellow opponents in hybrid solar electric/gas cars!  First to the finish wins if you can get past the construction.

Complete with a passing mechanic too.  Manage your energy wisely as you manage your team of cars.

23
Oct

Suitor 2

Suitor 2

Sequel to the award-winning 2009 puzzle game Suitor. Suitor is an addictively challenging strategic puzzle game with endless possibilities.

Building on its predecessor, Suitor 2 has:

  • all new graphics
  • improved touch screen controls
  • a more in-depth step-by-step interactive tutorial
  • 2 new difficulty levels ( for a total of 8 )
  • colorblind friendly features still
  • an all new global challenge mode

Can you take on the gauntlet of puzzles and compete?  With such a deep set of puzzle possibilities it’s easy to hop on board for some quick fun brain flexing on the go…

Zune Marketplace Link

HD Introduction