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Posts tagged ‘ugh_math’


Impossible Figures

Impossible Figure Creator

Well, it’s been a while since posting any news.  I’ll have an entry about that later.

Good news is amongst teaching and taking classes, some things get done.  Of course it helps when part of that is because it’s a project for class.  As in this case, the Impossible Figure Creator was born.

It’s the final project in my Visual Communication class which wraps up my graduate certificate in User Centered Design.

Try it out, create a masterpiece and save it for the world to see.


Trials and Tribulations in Creating a Complex Two-Tiered Leveling System

I must say when I set out to do this task, I figured it wouldn’t take me a few days of thinking to figure out. What was I trying to do? Something seemingly simple, a blend of mathematics for the leveling system in my new game…

Aside: Now, I used to love math when I was a kid. I was good at it, it made sense, and it let you do a lot of cool stuff. I still realize its importance, but university pretty much killed my love for math by making me memorize formulas I knew how to use to take tests… And if you don’t know already, my memory is like a sieve…

Anyway, the world of video games usually involves a lot of these calculations, and I’ll laboriously call back my skills and try and figure things out. Usually this is difficult late at night after working all day, so it’ll usually take me a couple of days on and off thinking about the problem in different ways to solve it. This is just another one of those stories…

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